The following are the rules for the Awesome Spaders Here to Play (ASP) Team League.
We are a ladder league that has been established to provide a fun, friendly, and fair place on the web to enjoy a competitive game of spades. All of our matches are played on the Gaming Peak (PEAK) entertainment site, in our own, dedicated lobby: Awesome Spaders Here to Play League and Totally For Fun Leagues 16+.

ACCT - MULTIPLE ACCT -NICKNAME ADMIN TEAM BOOTING BOXED PLAYERS
BOXED TEAMS BRB CAPTAINS & CO-CAPTS CHEATING & CHEAT CLAIMS COMPLAINTS-LOBBY
COMPLAINTS-TABLE CONDUCT-LOBBY CONDUCT-TABLE HOLD LAST CARD INTRODUCTION
KIBITZING LEAGUE FORMAT LEAGUE STANDARDS MATCH
ADVERTISING
MATCH
COURTESY
MATCH
DOUBLE NIL
MATCH
ENDING
MATCH
OVERVIEW
MATCH
PARTNER
MATCH
QUITTING
MATCH
REPORT
MATCH
REPORT-CONFIRMED
MATCH
REPORT-INCORRECT
MATCH
REPORT-UNREPORTED
MATCH
START
MATCH
TABLE TALK
MATCH
W/AS PAL
MESSAGE FORUM OVERVIEW PENALTY GUIDE
RANK HOUNDING RULES EXCEPTIONS SAME HOUSEHOLD SPORTSMANSHIP TEAM CREATION


























INTRODUCTION




The ASP League has been established as a "16+"spades league. We encourage our members to use the filter tool provided by the PEAK -"Filter Chat Profanity" - if you find this every day type of language offensive. However, we will intervene if ANY member or team of the league is bashed or attacked in the lobby. In addition we will monitor the context of language that is used in the Lobby and the use of the "F" word along with the "C" word is forbidden in the lobby at all times.

This is a league based on no bidding or challenging where anyone can sit and enjoy a competitive game of spades. A place where one can relax, interact, and provide feedback to the league itself. We encourage our members to get involved, ask questions, and provide constructive criticism or offer new ideas or ways of doing things in order to sustain a dynamic league.

We understand, acknowledge, and accept that this league is nothing without its members. We are a social league whereby registering as a member indicates your commitment to these same ideals and standards of fair play and sportsmanship.

We welcome you to our family of players and friends, whether you are new to league play or a veteran of other leagues.

Sincerely,

The Admin Team of ASP.






















LEAGUE STANDARDS




60 Teams maximum
ª 60 Players + PAL per team(maximum)
ª 20 Days before a team is purged for inactivity
ª 14 Days before streaks are reset due to inactivity
ª 2 Players + PAL require before a team may begin play
ª New teams kicked after 7 days if less than 4 players on their roster or no games played
ª 1-4 Tournaments per day
ª 3 Consecutive Day Top Rung limit
ª Regularly Scheduled Captains' Meeting's
ª 30 days to join a team before account is purged


















LEAGUE FORMAT




While the league was established as a regular, no double nil league, we do allow our members to play a regular double nil allowed game, as long as the match is properly advertised (in the lobby) before the start of the match and as long as all participants are aware of the format variation (at table) in advance of game play.


















TEAM CREATION




Anyone wishing to START his or her own team MUST have a minimum of 2 people to create a team, after a period of 7 days you must have 4 or more on your roster, if not you will be notified by email from admin that you have an additional 24 hours to get 4 or more, if not your team will be purged. Once you have created a team an email will be sent titled "Welcome Team Captain" e-mail.

Team names must not contain or suggest profanity or vulgarity and must not resemble any team names already present within ASP.

Any person creating a team in ASP will be allowed to withdraw and re-sign up once only.

Should this be required again, then permission must first be obtained via email from the Admin team at myleague_asl@yahoo.com.

Any team wishing to reset their stats can do so, but by Captains request only. The team Captain should email the Admin team at myleague_asl@yahoo.com with ‘Team Stats Reset Request’ in the subject line. There is No limit on team resets, however previous team statistics CANNOT be reinstated.



















CAPTAINS & CO-CAPTAINS




Team Captains are responsible for the players on their team.

It is the responsibility of the team Captain to train your team members and ensure they are familiar with the rules of the league, know how to advertise for a game and know how to report a league loss. Please spend a few minutes going over this information with them. It allows them a better first-time experience when they join YOUR team and they will have respect for you as a Captain; a LEADER that has taken the time to demonstrate the nuances of league play.

As Captain of your team you may have up to 4 Co-Captains to assist you.

However, we suggest that you choose players that you have come to know and trust. If you want the Co-Captain to have access to your roster (be allowed to add or remove players) then you will have to give them your password for access, hence be sure it is someone you trust.

If you grant your Co-Captains access to the roster, then you MUST have your Co-Captain append the Co-Captain designation of (CC) to the end of their nickname, as to avoid the MULTIPLE ACCOUNT infraction. The system will automatically log your Co-Captain as a multiple user and both nicknames could get kicked from the league. To avoid this situation, simply append your nickname with the Co-Captain designation, (CC), to the END of your nickname. This way the Admin team will be able to see that you have permission to modify the team roster, as each change to a team roster is documented in the Admin player log.

Captains also have a responsibility to recruit new players for their team.

Also, we encourage Captains to post in the MESSAGE FORUM if your team is currently accepting new players and what team requirements you might have. Also include a method for new players to contact you regarding getting added to your roster.

In addition, you will find an AVAILABLE PLAYERS link on the far left side of the main page of the website, under the heading of RULES &PLAYERS. The players listed on this page are not currently on any team. You are free to contact, and ask, anyone listed on this page to join YOUR team.

The solicitation or recruiting of players that are part of another teams roster in ANY form is strictly forbidden. Only players that are NOT members of another team in ASP, or another league within the MyLeague structure, will be eligible for an approach to join your team. Any person found contravening this rule will have their league status reviewed by the Admin team.

Unfortunately, Case’s Ladder does not allow the roster to indicate which members of your team are Co-Captains. Therefore, we will require your player to modify their nickname to include (CC) to the end of their nickname to indicate their status as Co-Captain of your team.

While the entire ASP nickname must match the PEAK nickname exactly, you MUST add the (CC) to end of your name IF you are the Co-Captain of your team, for example:

PEAK nickname: Spade_Player and ASP nickname: Spade_Player(CC)


You will notice in the above example that the Spade_Player portion of the nickname is the same regardless of the Co-Captain indicator. This must be the case in any and all nicknames in order for your opponents to report the loss.

Again, no player is required to report a loss to another team if those players’ ASP nicknames do not match the PEAK nicknames exactly.

Also, since we consider Captains & Co-Captains to be leaders within the league and to exemplify the values and guidelines under which the league has been created, ANY infraction committed by a Captain or Co-Captain will assessed a penalty DOUBLE that of any regular league member, as outlined in the Penalty Guide section.


















CHEATING & CHEATING CLAIMS




We are a fun, friendly, and social league that does not tolerate cheating. We will take every action available to us to maintain our social status and enforce, to the fullest extent, our policy on cheating.

The rules have been designed to minimize the possibility of someone cheating in the league. Known cheaters are permanently banned from the league.

If a current player(s) is proven to have cheated, then that player will be permanently banned from the league.

There will be NO second chances. Your ban will be permanent, but you may request a review of your banned status by writing to the Admin team after 6 months from the date the ban went into effect.

However, there is no guarantee that the ban will be lifted; it is entirely at the DISCRETION of the Admin team.

Additionally, NO player may ACCUSE OR INSINUATE another player of cheating without substantial evidence. Lagging during a match and / or the completion of a risky nil is not evidence of cheating and should not be considered as such.

If a player accuses or insinuates another player or team of cheating without substantial evidence, then the league member(s) will be boxed for a mandatory 7 days. Acceptable and substantial evidence includes the following:

ª Cards or instructions typed into the table chat or elsewhere that can be saved and clearly indicate what each player was saying

ª Captured video of a match clearly indicating that a player has used a renege program during play

ª Any other type of evidence that is captured and clearly indicates the infraction that was made

If you have substantial evidence of someone cheating in action, do NOT leave the table. Stop the game in progress and request an Admin to your table immediately.

If no Admin are available, record whatever evidence you have, including the table chat of the match so we clearly know who the participants were and e-mail all of your evidence and information DIRECTLY to the Admin team.

It will be properly investigated and dealt with accordingly. However, do NOT confront the person in the lobby! Doing so can result in a penalty being assessed against you for inciting. Unfortunately, the Admin team has decided that we cannot accept "WHISPERS" as proof of cheating, because this is not an interactive type of chat the clearly identifies what each party was saying.

















PENALTY GUIDE




The following Penalty Guide has been established as a measure to ensure fair and consistent treatment of infractions committed by league members. While we strive to avoid assessing time in the penalty box, we acknowledge that from time to time, this type of punishment will be required. However, we do ask that all members of the league try to reach a resolution between themselves and/or their Captains before involving the Admin team.

Infractions committed by league members will be addressed as outline in the table below.

ASP PENALTY GUIDE

General Penalties

Occurrence Members Captains/CCs
1st Infraction 1 day box 2 day box
2nd Infraction 3 day box 6 day box
3rd Infraction 5 day box 10 day box
4th Infraction 7 day box 14 day box
5th Infraction 6 month BAN 6 month BAN
Cheat Claim* 7 day box 14 day box
CHEATING PERM BAN PERM BAN


Same HouseHold

1st Infraction

2nd Infraction

90 Day Ban

6 months Ban

Infractions stay on a members record for 60 days, should there be a 60 day period of no infractions then all others are wiped clean.

Note: Because a CHEAT CLAIM (accusation OR insinuation) carries a mandatory 7 day box regardless of which occurrence it is, it is POSSIBLE to spend more days in the penalty box than indicated above.

















SPORTSMANSHIP




Sportsmanship: conduct becoming to one who is fair, generous, a good loser, a gracious winner, and maintains a civil tongue.

The ASP league is grounded in sportsmanship and fair play. In order to preserve this atmosphere, and as a last resort, it occasionally becomes necessary to assess a penalty against a player or team when unsportsmanlike conduct occurs.

Also, please avoid participating in unsportsmanship like behavior if a player or team is engaged in it; retaliation can result in a penalty being assessed against you or your team as well.

If possible, try to help each other and calm the situation; attempt to reason or understand the other person’s point of view. Most differences can be solved if everyone remains calm, listens, and tries to understand each other’s points of view. Remember, we are here to have fun – there is no life or death situation in a game of spades.

If you cannot resolve or squelch the unsportsmanship like conduct, please e-mail the information (table chat or lobby chat) to your team Captain. Your team Captain is responsible for working with you and the opposing team to reach a resolution. If your Captain cannot resolve the matter, then your team Captain can e-mail the information to the Admin team and we will investigate the specifics of the situation and work to mutually resolve the issue(s) that instigated the unsportsmanship like behavior.

The following is a list of examples of unsportsmanship like conduct and are HIGHLY discouraged in this league:



Accusation of cheating: to boldly accuse another player or team of cheating without substantial proof.

Accusation of lying: to boldly accuse another player or team of lying or being deceitful without substantial proof.

Being a poor loser: players that direct mean, unkind, or rude remarks towards their own teammates, other players, or other teams at a table, in the lobby, in an attempt to insult, offend, or anger another person(s). Posting of negative comments in a match report.

Encouraging unsportsmanship like conduct: players that fight back with other players, fuel an argument between players, or encourage others to retaliate with unsportsmanship like behavior.

Failing to report the loss of a match: intentionally failing to report the loss of a match to the league site.

Fighting or arguing: players engaged in angry or instigating chat in order to cause a disturbance at a table or in the lobby.

Insinuation of cheating: to suggest or imply in a coy manner that another player or team is cheating. Please do not assume someone is cheating, simply because a lag occurs.

Leaving the table before the end of the match: intentionally forfeiting a match for no valid reason.

Mentioning other leagues: intentionally referring to another ladder league at a table, in our lobby, or in our message forum.

Negative comments in message forum: players that post negative or disrespectful comments directed at a specific person or team.

Offensive language or behavior: to use or promote language that is offensive in nature and is against the PEAK Code of Conduct (COC), such as racial slurs, profanity, or abusive remarks.



While we do consider this to be an "adult" league, we do expect a level of decorum and no bashing is tolerated in the lobby - period! If a player requests you to refrain from such language / talk during a match, then that request is to be respected and granted.

Just because we allow "frank" talk in the lobby, does not give ANY player the right to abuse that privilege and become disrespectful in the use of such language. While table issues are handled between the team Captains for resolution, ANY of the above behaviors can result in an immediate penalty if conducted in the lobby, with the exception of frank talk / language. However, from time to time, we might ask the topic or language be "toned down" if we feel it is getting out of control; while this will be a rare occurrence, we do expect your compliance in the lobby at all times.

















LOBBY CHAT (INCLUDING WHISPERS)& TABLE CONDUCT




GENERAL

While the ASP league upholds the PEAK COC guidelines, meaning that sexual, political, religious, or profane chat is not permitted in any PEAK lobby, our lobby is under the DIRECT control of the Admin team, EXCLUSIVELY! Therefore, no TOKEN from the PEAK may interfere with anything within our lobby UNLESS an Admin has requested the assistance from a PEAK Token.

If no Admin are present in the room and you are being harassed by another player, you may go into the SOCIAL SPADES room and request the assistance from a PEAK Token.

Should any member be gagged or booted in the ASP room for behaviour reasons a total of 3 times or more from each Monday-to-Monday, they will be imposed with the next appropriate box according to their User Record.

WHISPERS

Members that feel they have been harassed and/or bashed by another member they are to take a screenshot of the whisper(s) and send to Admin Team to review.

It is strictly forbidden & against Peak COC to copy & paste whispers in the lobby. Players found doing this will be warned & then subject to the penalty guide.

LOBBY/TABLE

Admins will impose penalties for BASHING or NAME CALLING of any kind, that is directed at any player or team (directly or indirectly), regardless if they are registered in the league or not, especially during times of stress or friction that is already underway in the lobby.

Basically we are saying if you do NOT have anything nice to say, then keep it yourself and avoid unnecessary comments towards others in the league lobby. We expect you to act and behave like adults, but if you revert to this type of action, then we will impose penalties and treat you like the children you are emulating.

These monitoring rules also APPLY during Tournament play and as such will not tolerate anything at the Tournament table that would not be tolerated in the general lobby. However, since we do consider this an Adult league, if the use of any profane language is an issue for you, then the Admin team strongly suggests you enable the PEAK filter, as outlined below, to remove any profane language from appearing on your monitor.

Regardless if the language is offensive or profane, you are not allowed to attack another player, team, or Admin in the lobby by resorting to name-calling, making derogatory remarks, or anything similar to those types of actions. If you have an issue with a player or Admin, please ask them to join you at a table or in a private chat.

If you feel you need a third party, please get your team Captain involved or an Admin, if your team Captain is not available. Your team Captain is your best resource for resolving any issue(s) between yourself and another player or team in the league.

In order to avoid a PEAK TOKEN invoking penalties, please ensure you are compliant with the PEAK COC. If you are unsure of what is included in the COC you may review it by clicking on the CODE OF CONDUCT link, located to the far left of the PEAK main page, where the lobbies are listed.

All table chat must adhere to the rules that we enforce in the lobby. Penalties can be issued if the table chat is copied and turned in by either a Captain or an Admin.

Harassment

It has come to the attention of ASP Administration that members are being harassed by other members through Whispers! We as Administrators of the ASP League feel it is necessary to implement a Harassment Rule. Effective immediately Whispers can be used as evidence of Harassment! Please remember WHISPERS will only be used for Harassment! All other complaints of any other nature whisper WILL NOT influence harassment complaints!

This doesn't mean for ASP Members to send in every little thing. This means a member may send in a complaint if they are truly being harassed by another member and they have not participated by entertaining chat to develop. (Which means do NOT add fuel to the fire!) Members are to take a screen shot of the whispers along with a copy of the “FULL CHAT” with subject line as HARASSMENT and send it to Admin Team for review. Complaints WILL NOT be considering as a Harassment Complaint if not sent in this way. Please refrain from copying whispers in lobby!

All cases of harassment if proven, will be adjudicated on their severity.

















SAME HOUSEHOLD MEMBERS (SHM)




We do realize that some players may reside in the same household.

Therefore, the ASP league will allow up to three accounts from the same household. Each account MUST have its own unique e-mail address. If you exceed three accounts from the same household, then all accounts will be banned. The ban will not be lifted, so please be sure not to exceed the three accounts per household and inform the Admin team of same household members.

Each SHM must register their nickname with the Admin team. Our system automatically tracks user information and if we are not made aware of same household members, then the likelihood is high that some or all of your nicknames will be deleted from the league.

Therefore, please help us avoid this situation by simply dropping us a quick e-mail with the nickname, and team name, of each registered player that resides in the same household and wishes to participate in the ASP league.

Members of the same household may not play with each other; however, they may play against each other as long as each member is on a different team.

Members of the same household may ONLY KIBITZ the household player's match by sitting on the same household player's seat / lap. To clarify, you CANNOT kibitz your same household member's partner.

Any players found to be from the same household and playing as partners will have their memberships deleted. Multiple infractions of the rules pertaining to multiple accounts / same household members will result in all accounts being banned.

The ASP League does not require the placement of (SH) at the end of your nickname. However, we do require that members from the same household e-mail all nicknames, with their respective team name, that reside in the same household to the Admin Team so that we can register your same household nicknames on our ASP Same Household Members (SHM)page.

The link to the SHM page can be found on the far left side of the website.

** Please note that any ‘box’ penalty imposed on a player may also be imposed any other accounts that are associated with the player’s Same Household members.**



















MULTIPLE ACCOUNTS




Only one account is ALLOWED per player in the league. It is against the rules for any player to have multiple accounts (nicknames) or be on multiple teams. You may ONLY play under one nickname in this league, but you are free to change that nickname as often as you like by using the "USER EDITORS" tool found on the far left side of the main page of the website, under the heading of MY ACCOUNT.

In addition, you are only allowed to be on one team roster at a time.

Anyone found to be on multiple teams will be removed from the league.

If you wish to change teams, please contact the team Captain of the team you wish to join to be added to that team roster. You may leave a team at any time by using the “user editors” tool, as mentioned above.

















NICKNAME POLICIES




Your league account (nickname) is how all of your individual achievements are stored.

Therefore, it is important that you keep your account in good standing and active. Every account must have an active e-mail address.

This is our only way of contacting you. If your e-mail address is invalid your account will be deleted from the league. If you need to change your e-mail address to keep it current, this can be done by clicking on the "USER EDITORS" tool, located on the far left side of the website under the heading of MY ACCOUNT.

You are free to choose any nickname that you wish for your account.

However, there are some guidelines regarding your nickname choices, which are aligned with the PEAK COC:

ª No Gaming Peak Volunteer may play on the ASP Ladder under their Volunteer nickname. This means No Blue + (Sysops), No Orange hammer (Tournament Hosts), No Green Hammer (Tech). We ask all volunteers who wish to play on out ladder to create a player nickname to play in.

ª Your league nickname MUST match your PEAK nickname exactly, including underscores, spaces, capitalization, or any other keyboard characters. If your league nickname does NOT match your PEAK nickname, then the opponents of are NOT required to report the loss to the league site.

ª Your league nickname cannot be offensive to other users.

ª Your league nickname cannot contain any profanity.

ª Your league nickname cannot be abusive towards other players.

ª Your league nickname cannot be too similar to any existing member of the league. (-Exception- If a player joins ASP with a similarly named nickname as another player, and has transferred from another gaming league with that nick, they may use that nickname as long as they are not on the same team).

ª You are only allowed to change your nickname once each week.

It is highly suggested that if you want to change your nickname, change your PEAK nickname first to ensure that it is available, then change your ASP league nickname.

You should NEVER report a loss for another team if their nicknames do not match any on the appropriate roster. The only exception allowed is the Co-Captain (CC) designation, enclosed within parentheses, at the end of the league nickname.Any game played in which the nickname does not match any on the appropriate roster will be declared a 'no game'.

















BOOTING




Individual Boots

1 vs 1 Games

In 1 vs 1 games a player has 7 minutes to return to the table after being booted. If after 7 minutes they have not returned to the table the remaining player can ask for ASP Admin to come to their table and they will then be awarded a Win for that game. If no ASP Admin are in the room at the time that the 1 vs 1 game is being played they can email the full table chat to ASP Admin with the boot and the 7 minute wait documented in the table chat and ASP Admin will review the table chat and decide if a win is warranted.

Team Games

If any player gets booted from the table BEFORE the bidding has concluded, then the match must be reseated. All 4 players must stand and reseat to start the match again.

If any player gets booted from the table during the first hand of the match, then the players must decide on whether to continue the match or do a reseat. If any SINGLE player wants to continue with that hand, then play must resume, as indicated in the next paragraph.

If a player is booted from the table anytime after the completion of the first hand, that player has 5 minutes to return to the table. After 5 minutes, the remaining partner has 2 minutes to find a SUB. If the original player has not returned after 5 minutes and NO SUB could be found, then the TABLE HOST must click the ADD BOTS button to replace the missing player. The ADD BOTS button can be found on the lower right side of the table, directly above the STAND button. The remaining partner must play with a SUB or a BOT for the balance of the game. If the original player happens to return after 5 minutes, the SUB or BOT must relinquish the seat to the original player at the conclusion of that hand. If the remaining partner does not wish to continue the match with a BOT and no SUB can be found, then the loss MUST be reported with the original player as the partner.

A player is allowed two individual boots per match. On the third boot, the remaining partner has 5 minutes to locate a SUB, continue playing with a BOT, or FORFEIT the match. If the partner chooses to FORFEIT, the loss MUST be reported and acknowledged at the table. If the original partner returns after the third boot, the seat IS NOT to be relinquished. The original player is still awarded the win or loss, but is not allowed to participate for the remainder of that match.

If a SUB or BOT is used to continue a match that was originally started with four live players, then the ORIGINAL four players are the ones that are credited with the win or the loss, not the SUB or the PAL.

A SUB is any registered, unboxed ASP league member. A SUB never starts a match - only fills in for a player that cannot finish a particular match.

In order to keep track of the elapsed time, it is recommended that one of the players at the table type the current time into the table chat. It does not matter if this time is exactly correct, only that it acknowledges how much time has elapsed. Every two minutes or so, the time should be posted into the table chat again. This way, everyone at the table is aware of the remaining time and the remaining partner knows how much time they have left to locate a SUB, in case his partner does not return. This will also eliminate any argument between teams on how much time is left before a SUB takes over, the match is continued with a BOT, or the match is FORFEITED.

If Both players are Booted from a table that are playing together, meaning a player is booted and so is their partner, they have 5 minutes from the last player booted, to return to the table and finish the game together. If after 5 minutes only 1 player has returned, he/she has an additional 2 minutes to find a sub to finish the game with. If no sub is available their last option is to complete the game with a BOT or forfeit. Should neither player return then the remaining players are to copy the game chat including the boot timestamps & submit to Admin for the win to be reported.

Note: At any time, if ALL four players agree that a particular match should be considered a NO GAME, which means a loss will NOT be reported to the league site, or agree on ANY table matter, then that is acceptable, and encouraged! However, ALL four players MUST agree.

There are times when the PEAK connections are not very stable or an emergency might arise with a particular player.

It is perfectly fine to end the match and start over with a different team. We encourage all members to be compassionate towards other players and realize that on the other side of the screen is a real person that might be going through a difficult time.

A true sportsman would rather get credit for a win by competing rather than on a technicality.

Room Boots

If the entire room is booted from the PEAK, then any match that was in progress is considered a NO GAME, and no report is made to the ASP league site.

Admin Boots

If an individual is in a game and is booted by admin from the room for breaking the ASP rules, the admin that booted the person will go to the table and notify all remaining players what has happened. If the player booted has a team mate as a pard, that team mate can get a team mate to sub or a PAL, or they can choose to report the game as a loss . If the booted player has a PAL for a pard, the admin will go to the table and explain that the game is over and the player booted will receive a loss. The admin will report the match to the booted player and a PAL.

Booting Players from Tables

At no time can an individual playing a game take it upon themselves to boot someone or a kibber from the table. Only an Admin member may remove someone from a table.

















FINDING A PARTNER




There are three options when wanting a partner for a match:

First, ASP is a team league; therefore, your first priority should be to your fellow teammates. We encourage you to play with your teammates as often as possible.

Second, you may request a PAL in the lobby. A PAL is simply any unboxed, registered member of the ASP league that is not on your specific team. This player sits in as your partner for that game.

Third, you may opt to play with a BOT as your partner.



















PLAYING WITH/AS A PAL




If you ask for a PAL to be your partner in a match, then it is YOUR responsibility to ensure that your PAL is a registered, unboxed member of the ASP league. If you win the match and your PAL is either IN THE BOX or is NOT a registered member of the league, then the opponents DO NOT have to report the loss. However, if you lose the match, then you still MUST report the loss.

If you volunteer to be a PAL for another player, it is YOUR responsibility to ensure your partner is a registered, unboxed member of the ASP league. If you lose the match and your partner is either IN THE BOX or is NOT a registered member of the this league, then you will have to report the loss for your team, with a PAL as your partner. However, if you win the match, then the opponents DO NOT have to report the loss.

**Should a member of the same team sit as PAL for the opponents, all 4 players must agree prior to the game commencing.

Note: If you are a new member and have not chosen a team to join or if you have left your current team and looking for a new team to join, you may still play in this league as a PAL as often as you like.

However, if you are not on a team within 30 days, the system will automatically purge your account out the league.

















MATCH ADVERTISING




To begin a match, simply advertise in the lobby our LEAGUE name and the TABLE number where you and your partner are sitting, for instance:

ASP @@@ 4

If you advertise for a PAL, then your team is the team credited with the win or loss for the league once the match has concluded. You cannot switch PAL status once the match has begun.

All matches MUST be advertised in the lobby prior to sitting at a table that is addying. Both players have to be seated and ready to play before addying for a game. When a team is addying for game both opponents have to be seated and ready to play. If only one sits, their pard has two minutes to arrive. If their pard does not arrive they should use common courtesy and get up. If an admin gets called the opponents will be asked to move. If they refuse, penalties may be imposed.

Any teams beginning a match that was not advertised in the lobby will result in both teams being RUNG to the bottom of the ladder.

Only one match of each variation may be advertised at a time. The first team to advertise for a specific variation MUST begin play before another team may advertise for the same variation. For instance, one team might advertise ASP @@@ 4 and another team could be advertising ASP @@@ 2 – DN at the same time.

If you accidentally advertise for a match in the lobby and another team that advertised earlier has not yet begun, simply go to their table to begin the game or stand until their game is filled.

Should you start and continue with your game before the leading addy has filled, then your team will be rung to the bottom of the ladder with a possible room boot to the person who advertised the game.

Should any member feel that they have been deliberately avoided for whatever reason and the issue was not resolved at the time of occurrence, they are to send all the relevant details, which MUST include lobby chats AND screenshots to their Captain. The Captain should then try and work it out with the opposing Captain and failing an agreement, file it with the Complaints Committee at myleague_asl@yahoo.com enclosing all evidence as required for a ruling.

You may also advertise a 1 vs. 1 match, where both players use a BOT as their respective partners. The losing player must still report the loss to the league site, since the game was advertised.

If you wish to just play a friendly match in the room, you may do so without advertising the match in the lobby. However, ONLY the loss of an advertised match may be reported to the league site.

Since this is a sit and play league, you cannot challenge nor deny to play a team that sits at your table for a match that was advertised in the lobby. All teams and players have equal access to play any team in the ASP league. You may NOT "whisper" a team in order to get a match.

There is no limit to how many times each day that you play against the same team. However, immediate re-matches against the same team and same players are at the DISCRETION of the winning team. It is the only time that a team pair has the OPTION of denying a particular match. However, if that same pair chooses to advertise for a third match, then the original opponents cannot be denied a match against them.

This rule allows the winning team to avoid camping by other teams and gives all teams a chance at play. All rematches must STILL be advertised in the lobby.

Any team found camping (waiting for a higher ranked team to advertise) or found avoiding lower ranked teams will be RUNG to the bottom of the ladder.

















MATCH START PROCEDURE




At least one member of each team, at the table, must state their full team name exactly as spelled PRIOR to the first bid; if a team is not willing to do this, then the match is considered a NO GAME and the opponents of that team may exit the table with no penalty.

If you are playing with a PAL as your partner, then you are also RESPONSIBLE for stating that your partner is a PAL. The PAL may also state their PAL status for this match, to help clarify.

Once you and your partner sit at the table of an ADVERTISED match, you cannot refuse to begin play once the table launches, including 1 vs. 1 matches. If you refuse to play a penalty can and will be assessed against you and your partner.

If your opponents forget to state their team name, please ask them what team they are representing. Do NOT bid until you know which team your opponents are representing. It is YOUR responsibility to ensure that your opponents are part of the ASP league. An Admin cannot enforce rules or penalties against opponents that are not registered with the league.

Also, be considerate. Sometimes a team may be excited or distracted and forget to announce their team name. Just ask them. Our intent is to keep this league a fun and friendly place in which to enjoy spades, not to continually rule against teams that accidentally forget to acknowledge their team name. In the name of sportsmanship, help out your opponents so you can both experience a positive and competitive game of spades.

















DOUBLE NIL




ASP is a regular, NO DOUBLE NIL (NDN) spades league. Therefore, any player that bids a DOUBLE NIL during a regular NDN match, will automatically have to FORFEIT the match by immediately reporting the loss.


















TABLE TALK




Any talk about the hand in play whether it affects the outcome of that hand or not is strictly forbidden & is considered Table Talk.

Wishing your partner or the opps good luck on their nil, e.g. gln/glnp is acceptable, however congratulating someone on a nil MUST be done when the hand is over.

Unacceptable forms of Table Talk include (but are not limited to):


Bag Them Partner (BTP)
Don’t Nil Partner (DNP)
Go Nil Partner (GNP)
Watch The Bags (WTB)
Cover Me Partner (CMP)
Duck Partner (DP) or “quack”
The Rest Are Mine (TRAM)


Should you encounter what you perceive to be Table Talk, you are to immediately stop the game & make it known.

The opponents should be asked to forfeit the game, bringing the incident to a close, or they can choose to dispute it & play on.

Should they dispute it, the game is to be played to a finish, reported appropriately and the game chat along with a SCREENSHOT of the incident when it was called sent to the Captains to work out or file to Admin.

Should the incident be filed & upheld by the Complaints Committee, then penalties could be imposed on the Players AND the Team in question and the game result reversed.

If Table Talk is called during a game, the opps offer a forfeit and the players calling Table Talk refuse it then the incident may NOT be filed.


















KIBITIZING




Since this is a social league, players may kibitz any match they wish.

Please be advised that when you first kibitz a match, you will NOT be able to see that player's cards until the NEXT hand. However, despite this, we ask that you abide by a few rules to make the match enjoyable for all at the table:

ª Please kibitz only your team

ª If you accidentally kibitz an opponent – please click STAND immediately, which will allow you to "watch" the game, without being on that person's lap and seeing their cards

ª Do not jump from player to player – this is rude and usually starts a disagreement between players

ª Please keep table chat to a minimum – it can be difficult to concentrate with excessive table chat

ª If you leave the table and return later, you MUST return to the same seat to kibitz again

ª If you want to change seats to another of your teammates, you have to ask the opponents; if they agree, then it is to be done on the LAST card of that hand and BEFORE the bidding of the next hand

During a game if 3 out of the 4 players agree to silence all Kibbers this can be done. One of the 3 can type " /mute " at the table and this will enable all Kibbers to Not be able to type at the table. It is Important to note this can only be done if 3 out of the 4 players in a game are in agreement as penalties for Unsportsmanship Conduct can be imposed.

















END OF MATCH COURTESY




Say Thank You

At the end of the match, we suggest that the winning team type a thank you statement at the table something like this: Thank you for playing team Players Club. This makes it easier for the losing team to quickly get the loss reported.

















REPORTING




Decide Who Will Report

Once the match is over, the losing team must REPORT, decide who is going to report the loss to the ASP league site. This is usually done by saying IWRP (I Will Report Partner) at the table. However you decide, be sure that you know which partner is going to report; ONLY one partner reports the match for all four players.

  • 24 hours to Report only applys to the Reporting
    system being down at the ASP site.

Players will have up to 7 minutes to report the game.Should either player fail to report the game within 7 minutes, an Admin will be called to report the game, if there are no Admin present, please copy the gamechat, take a screenshot and send it to myleague_asl@yahoo.com for the report to be made.If 7minutes have elapsed and Admin are called to make the report, any 'double reports' will NOT be corrected and a Team warning will be sent to the appropriate Captain.



















MATCH ENDING PROCEDURE




All four players are required to remain at the table until the reporting player tells the table that the loss has been reported. This allows the reporting player to know who the players are when they report the loss. Please be sure to confirm that each player or PAL is properly selected BEFORE submitting the loss report on the ASP league site. If an error is made, please e-mail the Admin team the team names, the names of the players, which team won, and if any team had a ASP as a partner. The Admin team can correct the mistake, but frequent errors in reporting can lead to a penalty being assessed to that player and /or team.

Occasionally you will receive a message indicating that you must wait 5 minutes before reporting. This occurs if your team just submitted a loss report within the last 5 minutes of your attempt. Remember, some teams are very active and will have multiple matches in progress.

This can delay the reporting process, but all players must remain at the table until the loss has actually been reported. If you receive the wait message, we suggest you confirm that the match was not posted and that the wait message was in error. From time to time, the message will be a mistake or somehow the submit button registered a double click and attempted to submit the loss twice. If the loss, in fact, was not submitted, wait approximately 5 minutes then submit the loss again.

You can do this easily by hitting the “back button” on your browser window. All of the information should be present and ready to be submitted again.

Note: The PAL is not required to remain at the table. They may leave as soon as the match is concluded.

















MATCH CONFIRMATION




Confirm the Match Results are Reported

It is suggested that the winning team confirm that the match was reported before leaving the table, even if the losing team indicates they have reported the loss. If you find that the game has not been reported, please politely ask the opposing team to return to the table to discuss and resolve the issue.

It is much easier to resolve game issues while they are fresh in everyone’s mind. Do NOT chase after the losing team or disrupt their next game if they refuse to post the loss or return to the table – please contact your team Captain.

If the winning team notices that the report has not shown up AFTER everyone has left the table, then check your team’s record log later to see if it is listed. If it does not show up, send an e-mail to your team Captain with the names of each team, the names of all players, who won the match, and whether either team had a PAL.

Your team Captain can contact the other team’s Captain and work out getting the loss properly reported. If the Captains cannot get resolution to the match, then they can send in the information, along with the Captains' chat, to the Admin team. Again, do NOT chase after the losing team; you should have confirmed the loss was reported before leaving the table, as suggested above.

If you have questions or concerns regarding a double post, please request an Admin to your table to verify the posting.

















INCORRECTLY REPORTED MATCH




If a player reports the match results incorrectly, please e-mail the Admin team the team names, the player names, the winner of the match, and if a PAL was used; the Admin Team will make the necessary adjustments to the loss report. As a courtesy, please copy the Captain of each team as well.

Note: Do not report a match for someone else. The system will interpret this as a multiple account and both accounts could be kicked off the league.

















UNREPORTED MATCH




If the winning team Captain has discussed the unreported match issue with the other team’s Captain and the match is still not reported after 24 hours, then an Unreported Match Complaint needs e-mailed to the Admin team, along with the Captains' chat. Include the team names, the player names, the winner of the match, and whether a PAL was used.

An Admin will contact the team Captain that failed to report the loss and get resolution. If the report is still not reported after another 24 hours, the Admin will report the loss and the losing team player(s) and their Captain will get 48 hours in the penalty box AND the team will be RUNG to the bottom of the ladder.

Remember, we are all here to have fun and play spades. If you lose the match, do the right thing and have the decency to report the loss.

















QUITTING A MATCH




There are times a person has an emergency, or prior engagement and has to leave a match. In instances such as this the player MUST find a replacement (team member or PAL) to take their place. If the player cannot find a replacement their partner has the option to play with a BOT. If the team where the player leaves loses the loss will be reported to the original player.

However, if an opponent team leaves the table without completing the match, then the forfeiting team will receive the league loss. Please record the table chat and e-mail it to your team Captain. Your team Captain will get with your opponents' team Captain and get the loss properly reported, within 24 hours.

If the match is still not reported within 24 hours, then your team Captain may e-mail the Admin team an "Un-Reported" match complaint.

The Admin team will review the situation and post the loss accordingly.

Be sure to INCLUDE the Captain's chat with the complaint.

If you are playing with a PAL that is registered with the league and is on a current team and your PAL intentionally leaves the game forcing a forfeit, then the PAL and their team will receive the league loss.

Please record the table chat and e-mail it to your team Captain. Your team Captain will get with the PAL's team Captain and get the loss properly reported, within 24 hours. If the match is still not reported within 24 hours, then your team Captain may e-mail the Admin team an "Un-Reported" match complaint. The Admin team will review the situation and post the loss accordingly. Be sure to INCLUDE the Captain's chat with the complaint.

If you get upset during the play and intentionally leave the match without posting the loss, then your team and partner (team Captain if your partner was a PAL) will get the league loss.

Any registered player in the league will be assessed a penalty for intentionally forfeiting a match and NOT reporting the loss. (See PENALTY GUIDE).

When a player quits a game and has a PAL as a pard and withdraws from the league so they do not heaver to report the game, call an admin to the table. The Admin will report the loss to the captain of that players team to a PAL. If the individual rejoins the league a penalty may be imposed at that time for withdrawing to avoid a loss. (See PENALTY GUIDE).

















RANK HOUNDING




While the ASP league is a no challenge, sit and play league, we acknowledge that we are also on a ladder system. Therefore, we do have some rules pertaining to the ladder ranks and rank hounding.

Any team will automatically be RUNG to the bottom of the ladder after maintaining the 1st ranked position for 3 consecutive days (72hours).

This allows all teams the chance to reach the number one spot, but also acknowledges the work that is required to reach and maintain the top rung of the ladder. We feel this is a fair way to accomplish both team achievement and promoting sportsmanship and competition between the teams in the league.

However, your team must remain active in order to avoid being automatically RUNG to the bottom of the ladder.

It is not fair to the league or other teams if your team achieves one of the top ranked positions, then becomes inactive in order to hold that specific rank.

Therefore, in order to maintain your team’s 1st or 2nd ranked position on the ladder, each 1st and 2nd ranked team MUST comply with the following two rules:

1) Each 1st & 2nd ranked team MUST play at least 10 matches per day each.

2) Each 1st placed team MUST play the 2nd placed team at least once every 24 hours.

If a team defends the #1 position with honor for 3 days (72hours) they will be recognised for their achievement by receiving a personalised ASP Banner.

If either team at #1 or #2 fails to play each other within a 24hour period (where applicable) then BOTH teams will be rung to the bottom of the ladder. If YOUR team is ranked 4th, or 5th, you MUST be active in the lobby and play a minimum of 5 matches per day, in order to maintain your rung on the ladder. If YOUR team is 1st (or 2nd) ranked and has NOT played a 2nd (or 1st) ranked team in 18 hours, YOUR team MUST request a formal challenge to the appropriate team (2nd ranked or 1st ranked) in the lobby BEFORE 24 hours has elapsed. If YOUR team is 3rd ranked and has NOT played a 1st or 2nd ranked team within 18 hours, you MUST request a formal challenge to a 1st and / or 2nd ranked team in the lobby BEFORE 24 hours has elapsed.

Any team AVOIDING a formal challenge or NOT present enough to ensure a top ranked team above them can get the required matches within the time limits established, WILL be RUNG to the bottom of the ladder.

FOR INSTANCE, if the 1st ranked team has been challenging, in the lobby, for a match against a 2nd ranked team (as determined by View Ranks - All Active Teams) AND the 1st ranked team has met their required matches per day, but has not been successful at obtaining the challenge due to the 2nd ranked team not present in the lobby for the last six hours, then the 2nd ranked team can be RUNG to the bottom of the ladder.

The 1st ranked team, in this example, would be granted a 6 hour extension to play a match against a 2nd ranked team. This applies to ALL ranked teams between 1st and 3rd.

The CRITERIA that will be used to determine if YOUR team has met the requirements for a TOP RANKED team will be the matches recorded on YOUR team roster (Last 50 Games).This is solely an Administrative call and extensions may be granted due to speciality tournaments, room or site crashes, or legal challenges issued in the lobby.Please email ASP Admin if you believe your Team was rung without proper cause.

Each match played is recorded on your team roster with a time / date stamp from the system. The time requirements (24 or 48) will be determined by the LAST time your team reached a rank that has specific league requirements for the maintenance of that rank.

FOR INSTANCE, if your team reached 1st rank at 20:10 (military time), then your team has until that time the next day (rounded up to the nearest 30 minute interval) to meet the requirements of a 1st ranked team. This applies to ANY ranked team that has specific league requirements for the maintenance of that rank.

We encourage each team to actively monitor their position on the ladder to ensure it is not RUNG to the bottom of the ladder for failure to meet the league requirements as outlined above.

If YOUR team does not meet the requirements, then your team will be RUNG to the bottom of the ladder, period! Be SURE to check your team logs often to determine if YOUR team has met the requirements of that rank.

While an e-mail is NOT sent to the team Captain, each and every RUNG is recorded in the league Daily News.

If your RANK has changed unexpectedly, please check the news to determine why. If you are unsure as to why your team was RUNG, please contact one of the Admin for assistance - DO NOT go off in the lobby over ladder positions, or your team Captain / entire team may be assessed a penalty.



















BOXED PLAYERS & TEAMS




If you or your team is in the penalty box, then you are not allowed to participate in any match, including being a PAL, until your penalty box time has expired.This Includes matches in the ASP the GTA and the GTAS.

The system will NOT allow a boxed player to report a league loss AND it will not allow anyone to choose a boxed player from a roster when reporting a loss.

The daily news will list any player or team that is in the penalty box, the reason for the box, and the number of days that the penalty is in effect.

You can also check when a player's boxed time is scheduled to expire by checking the team roster of that player; if a player is in the penalty box, the team roster will indicate next to that player's name under LAST GAME the date and time that the penalty expires.

In addition, on the main page of the ASP website, is a link entitled The JOINT. This link will take you to a list of players that are boxed with their scheduled expiration date.

This list is NEVER deleted.

In addition, any boxed player or team may NOT post messages in the MESSAGE FORUM until the penalty has expired.

If you continue to play league matches as a PAL while in the penalty box, then either your penalty box time will be increased and / or you could get banned from the league.

The penalty box is used by the Admin team as a cooling off period and is NOT intended as a jail or prison; thus no player or team will be subject to an unreasonable amount of time in the penalty box. Therefore, if the Admin team feels that an infraction is of a critical nature, then having that player or team banned is a more appropriate action than, for example, assigning 30 days in the penalty box.

No player or team may serve more than a maximum of 14 consecutive days in the penalty box.

Exceptions to this rule are RARE and will be addressed on an individual basis.

















TABLE COMPLAINTS




If you have an issue or complaint at a table then you MUST first discuss your complaint with your team Captain.

Once the complaint has been mailed to admin by the team Captain or their Representative, both Captains will have 48 hours to try and come to a reasonable solution. If this happens the Captain who files the complaint must withdraw it. If no reasonable solution can be accomplished between the two Captains, then at the end of the 48 hour time period admin will rule on the complaint and issue penalties if needed. If a Captain is to be out of town we suggest they forward to admin a player nic whom will answer complaints in their absence.

We encourage the team Captains to work out issues and differences together. However, the complaint that is sent in MUST contain a copy of the table chat, or other documentation, between the team Captains, and/or players, so we understand what was discussed between those involved in addition to any other chat or evidence that is relevant to the complaint.

If your team Captain or Co-Captain are not online and you need immediate attention, then you may request or contact an Admin. The Admin team is here to help you enjoy your time spent in this league. If you require assistance with something, like a lost password, login problems, or reporting problems, then please contact an Admin. We will be glad to assist you.

All complaints or communication with the Admin team MUST be done using our primary e-mail address. This link can be found on the left side of the main page under the heading of ASP COMPLAINTS.

You have 10 days from the date of the game or incident to file a Complaint with ASP Admin, any Complaints received outside of this '10 day' time frame will not be considered.




















LOBBY COMPLAINTS




Admin will do there best in controlling situations in the lobby. If, at any time, a member feels the lobby conduct is out of hand he/she may file an individual complaint on lobby conduct.

If you are submitting a complaint, be SURE to indicated in the body of the e-mail who the complaint (nickname) is referencing. Also, please only include enough of the lobby chat to clearly indicate the infraction and what led up to the infraction. There is no need to copy the entire lobby chat if it is NOT crucial to the complaint being submitted.

All table and lobby chats emailed to ASP Admin as a complaint from either an ASP member or Captain must be complete and full chats from the moment you are at a table or enter the lobby. All Complaints emailed to ASP Admin will be fully reviewed. This means that ANY league member is subject to receiving a Penalty(s) if it is warranted upon ASP Admin's review of the table or lobby chat that has been submitted.


















RULES EXCEPTIONS




We attempt to address all rules and infractions that we have experienced. However, situations may arise in which the current rules do no accurately address an issue. The Admin team will do its best in remaining fair, unbiased, and impartial in dealing with issues between players and teams. We will use our discretion responsibly and minimize the exceptions to any rule.

If a player does something that is not specifically covered in these rules but does fall within the guideline of unsportsmanlike conduct, then that action may result in you being subject to time in the penalty box.

However, we will do our best to discuss and give proper warning if infractions were done inadvertently. The best code of conduct is to treat the members of the league in the same fashion YOU would like to be treated. Do not intentionally or maliciously attack another league member, be it a Player, a team Captain, or an Admin.

Please enjoy your time in this league and use it as a means of entertainment.




















MESSAGE FORUM




The Message Forum is a place intended for members of the league to post messages, announcements, congratulatory statements, questions, jokes, feedback, rule changes, and even constructive criticism.

Any active member in good standing is given access to the Message Forum. Abuse of the forum or any player that is in the penalty box will not be allowed to post messages to the forum.

Once the player is out of the penalty box, access to the Message Forum will be restored.

We encourage our members to utilize this function to the best interest of the league. No topic is taboo, as long as the post is addressing an issue, asking a question, or is congratulatory in nature.

No player may use the forum to bash or degrade another player or team. Posts that are intentionally derogatory and directed towards another player or team will be pulled.

This is not to say that, as members, you cannot ask tough questions.

The Admin team will do our best to address any issue that arises, as long as the issue is presented in a responsible and professional manner.

To resolve open issues, it is better to speak to a member one on one or in a small group setting, such as a table chat.

When the Message Forum is used for this purpose, the issues tend to get diluted and the timeline to resolution is much longer.

Please remember that this league was founded on the principals of fun and mutual respect; therefore, every effort should be taken to resolve issues in a manner that shows respect for all parties concerned.

















ADMIN TEAM




The ASP Admin team is a group of volunteers here to help and promote an arena in which its members can enjoy competitive spades in a friendly and drama / stress-free atmosphere, as much as possible.

If you have a specific issue with anyone on the Admin team, please approach them with your issue.

You will discover that we are reasonable and willing to work out any issue or misunderstanding. If you feel a decision was made in error, please sit down and discuss it with us. We promise to investigate incidents to ensure fair treatment for all members and that the penalty balances the infraction.

We will not resort to profanity or name-calling and we ask the same of our members.

We are held to the same rules and penalties as our players, and if we break the rules we are not above the same penalties that would be assessed happen we not be on the Admin team.

Our team and league is one of mutual respect. We understand, acknowledge, and appreciate that respect is not given but earned.

You have our commitment to respect you, as an individual, and we ask the same of you. From mutual respect springs trust and friendship, which is the ultimate goal of this league. Please do not consider us unapproachable for we are here to interact, play, and socialize with all members of the league.


















CONCLUSION




Everyone that is a member of the ASP league is here to have fun, entertain ourselves, relax, and enjoy a friendly match of competitive spades.

By registering as a member of this league you are giving your consent to uphold the same values and principles upon which this league was founded.

From time to time you might have a disagreement or issue with another player or team.

We ask that all members be compassionate and willing to work together to resolve any issue or problem that arises.

If you have suggestions or problems you want addressed, please contact an Admin; we will be glad to consider your views and do our best to make your time in this league as enjoyable as possible.

This is YOUR league. Take pride and ownership in assisting us to make this The Best Damn League On the Peak!

Thank you,

The Admin Team of ASP


















HLC & BRB




If a player needs a BRB during the match, they should request an HLC.

Then, on the LAST card of that hand, say BRB, do what they need to do, and return to the match as quickly as possible.

If a situation arises during the game and a player requires a BRB BEFORE the LAST card of the hand, then the player must ASK the table if it is OK. If everyone agrees, then the player does what they need to do and returns as quickly as possible. If they do not agree, then the player must place their cards on automatic and let the computer play the hand until they return, or wait till the last card of that hand.

Again, please be considerate. This should be a friendly league and if you insist on requiring an opponent to play on automatic, then the same might happen to you in a similar situation.











;